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THE LAST ONEReserve your fighter

Know them. Survive them.

The Rules

1. Vitals

2. Combat

3. Classes

ClassSecondaryDefence
WarriorShield bash: unblockable, breaks guard for 1.5 s, shoves the targetBlock (front only): 40% damage taken, 10 stamina per hit. Dodge.
BerserkerWide cleave: up to 3 enemies, staggersDodge only. +10% move speed.
MageArcane burst: hits everyone within 3 mArcane shield (all directions): 30% damage taken, 10 stamina per hit. No dodge.

4. Specials

5. The worlds

6. The zone, pressure and sudden death

7. Ties

If several fighters fall at the same moment, they are ranked by: survived longer, then more health at the start of that moment, then more damage dealt, then more kills, then earliest registration. There is always exactly one winner.

8. Disconnects

Rejoin with the same fighter name within 60 seconds (30 seconds in the Arena) to resume your fighter exactly as you left it. Your fighter stays in the world while you are away and can be attacked.

9. Conduct

Rules may be refined before Tournament One; the version in force is published here.